Thursday, May 21, 2009

Raid #3

Fellow raiders,

This saturday we'll be celebrating ck's bday, therefore there will be adjustment to our usual raiding time. Tentatively, raid will be after the celebration, which will probably be around 2230~2300.
Raid: Naxxrammas
Target: 3 hrs (Full Clear)

This might seem like a tall order, but lets try to hit it so that we can have time to have a few goes at Flame Leviathan on Sunday. In order to faciliatate the raid on Saturday, I would suggest using Fri/Sat morning for preparation, i.e. Flasks, Pots, Gemming, Enchants, Respec, etc. During the raid, here are some opinions that I have that on reducing the hours spent.

1) Repairing: If we wipe and release, please remember to repair at Venomspite. Make it a habit to visit the blacksmith. Frankly its a waste of time when u ran back in and discover that you have to hearth back to repair and we gotta summon you back.

2) Rez: Having dedicated rezeers for deaths on trash. On this, I would like PJ to help in rez the dead during trash clearing while rest of the team move on.

3) Looting: Meaning those not involved in looting move on to clear the trash. In this area I believe we have been doing it, but it could be better. I'm not sure if you need to be in a certain proximity with the master looter in order to receive loot. Can someone confirm this?

4) Readychecking: I don't know about you guys, but this has been a niggling problem for me the past 2 raids. Click yes when you're really ready, not click yes for the sake of clicking and then only to tell the whole raid to wait. Especially ready checks before boss fights. You know that there will be ready checks before boss fights. DO NOT alt-tab or afk without informing. It piss me off to have my grid showing all ready except for one question mark for no apparent reason. This coming raid, once I see all members ready, I will tell Ted to pull.

5) Chain pulling: Generally, what I'm expecting is clearing trashes with little or zero breaks in between. Healers will call out for breaks if they need to regen their mana, otherwise we don't stop. Ted and Yy will have to coordinate between themselves regarding who to stay and who to pull the next pack.

Off the top of my head, these are some areas that we could improve on. Please share what other ideas that you guys might have on a more efficient raid.

One last thing. Please remember this is a raid put together by a bunch of people who have been friends for a very long time. Therefore, clear the vent of any negativity. What I hope to see are constructive criticisms and mature handling of them, not finger pointings and QQ. Sometimes, its the tone and the manner that causes the misunderstanding, not the content. So people on the receiving and giving end, give some thought about it.

So with that in mind, looking forward to Raid #3 on Saturday :)

Rick
(wall of text +99999 dmg FTW)

No comments: