Wednesday, June 17, 2009

Blue Posts From MMO

Patch 3.2 Changes

We have some changes in 3.2 that will address some of the concerns healing shamans and paladins have.

zomg much love. Sim /high5

Paladin changes in 3.2
We are working on a (long) post to explain some of the paladin changes. I don't have an ETA.

(Source)[...] Think about it this way. We have a design vision for each class and spec. We readily make changes when the tools or mechanics you have when you aren't meeting that vision. Rarely do we change the vision, though it does happen. The end-game paladin in vanilla WoW was intended to be a healer. We now support an end-game dps or tanking role. The Holy paladin has classically been a tank healer. We're okay though with expanding their breadth a little bit for those situations where you have more paladins than tanks or the raid is taking a lot of damage. However we aren't likely to do that by giving paladins a Wild Growth clone, because that doesn't fit the vision. (Source)

I can see a Paladin HoT coming~ lol (Hopefully)

Too bored so just post something here

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