Role: Raid healer/dps (melee/caster)
Strength
1. Chain heals - think you all know what is this already... chain heal for party or raid heal is quite good
2. Blood Lust - increase the damage done, att speed of the party for a certain period of time
3. Ankh - Rez yourself after you die (ie. 1 more life)
4. Totemssss - these totems act as buffs to the party when in combat. An example of the totems - Grace of Air (+77agi) etc
Weakness
1. Heal - some say direct heals of shammy is not as good as pallys and priests
2. Due to the positioning of totems, situation awareness is impt <--- if you're not this kind of person then better not cause your party won't get your totems buffs anyway lol
3. Caster dps is getting nerf i think
4. Limited race to choose from (i usually see orc shammy only)
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